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    Computer Gaming World, October 2005, back page article.  I still don't understand what the article is supposed to be saying...

I'll react to the inaccuracies in the article right here:

#1: Daikatana sold over 200,000 copies worldwide after its first year on the shelf.  That is not a pathetic sales number in the PC market, especially circa 2000.

#2: I wasn't the marketing dept. at Ion or Eidos - I didn't come up with the "Bitch Ad"

#3: I didn't sneak my face into DOOM II - that was an easter egg planted by Adrian Carmack and Kevin Cloud

#4: I "court celebrity" just about as much as anyone else doing their job in this world.  When a magazine wants to know what I'm doing, I tell them.  It gets printed.  There you go, that's the whole crazy, power-hungry trip I'm on - I talk to journalists so they can write and make a living.
    Back in 1982, just before moving to England during my sophomore year of high school (10th grade), I wrote a book about how to program Apple II arcade games and the school paper wrote about it.

LOVE THOSE MASSIVE GLASSES!

Also, the little ad for Supercade: I *LOVED* that place!  I used to go there alot.  In fact, it was there that I saw Donkey Kong the very first time.  I still remember the New Smell of that place, the way all the arcades smelled back then.....freshly minted arcade games finally unleashed....ahhhhhhh!
    Here's an old article from PC Gamer's February 2005 issue.  I guess they weren't a fan of the old look and my infrequent postings.  I never claimed to be some current news site! Heh.  

I think the latest change to a blog format would give me a higher rating next time! Oh, wait.  I don't care.