1. Video Games

Lethal Labyrinth

The reason I wrote Lethal Labyrinth was to write my first double-res graphics routines and use them in a game. The game didn't turn out so hot but it was very useful in getting me my Origin Systems job!

You'll see a lot of pages with notes and a comic strip. My friend Christian drew the comics after I told him my idea for the game - you can tell his style distinctly from mine.

This game was published by UpTime in 1987.
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    Mazey maze maze....
    Oh maze code!
    Blah blah blah mazecode