Lethal Labyrinth
The reason I wrote Lethal Labyrinth was to write my first double-res graphics routines and use them in a game. The game didn't turn out so hot but it was very useful in getting me my Origin Systems job!
You'll see a lot of pages with notes and a comic strip. My friend Christian drew the comics after I told him my idea for the game - you can tell his style distinctly from mine.
This game was published by UpTime in 1987.
Read MoreYou'll see a lot of pages with notes and a comic strip. My friend Christian drew the comics after I told him my idea for the game - you can tell his style distinctly from mine.
This game was published by UpTime in 1987.