1. Video Games

Hyperspace Delivery Boy!

HDB was our first game at Monkeystone Games, written primarily for the PocketPC in 2001. It took 4.5 months from concept to shipping and we worked insanely hard on it but it was a great experience. Eventually, HDB would be released on PC, Mac, and Linux too. A Gameboy Advance version was also finished but never released by Majesco.
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    Here's a screenshot of Lucas Davis working to get a PocketPC installer configured and working for HDB.  PocketPC installers are a bit like fuzzy logic.
    This is a screenshot of Josh Martel searching through Lua code files.  Josh wrote most of the Lua code for HDB.
    Here's a desktop capture of me coding the MSG tool.  MSG stands for MonkeyStone Grabber - it's a tool that basically reads a script file that describes where and how to grab graphics off screens, add data files, etc.