1. Video Games

Hyperspace Delivery Boy!

HDB was our first game at Monkeystone Games, written primarily for the PocketPC in 2001. It took 4.5 months from concept to shipping and we worked insanely hard on it but it was a great experience. Eventually, HDB would be released on PC, Mac, and Linux too. A Gameboy Advance version was also finished but never released by Majesco.
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    Just looking up some AI coding article on the net.  BTW, I made all the Stevie Case winamp skins.
    My computer displaying a mostly-completed version of TED 2001, the map creation tool for HDB.  It took me about 3 weeks to write it and it was my first C++ program.
    Here I'm looking up some documentation in the FMOD sound library as I code the sound layer for HDB.  FMOD is just AWESOME!