Romero > Here are the game boxes for Argentum and Hyperspace Delivery Boy!  They both shipped in 2001.
Romero > Here you can see the DVD case and PC box for Hyperspace Delivery Boy!  We actually never shipped anything in the PC box but we did deliver the game in the DVD case in the mail.

Argentum was a game developed by a friend that we published and produced.  It was hailed by the PocketPC gaming press as an extremely impressive achievement.  Javier Davalos was the coder and he lived in Argentina.  His company name was Ionside - hmmm.....very interesting name.
Romero > Here I'm looking up some documentation in the FMOD sound library as I code the sound layer for HDB.  FMOD is just AWESOME!
Romero > My computer displaying a mostly-completed version of TED 2001, the map creation tool for HDB.  It took me about 3 weeks to write it and it was my first C++ program.
Romero > Here I'm updating the MSG script for a HDB new monster, the Fat Frog.
Romero > Lucas is working on a song for HDB here.  Yes, Lucas did a bunch of music for the game.
Romero > Here's HDB running on an iPAQ 1910 - super clear screen!

This pic was sent by my friend Doug Beck (RocketElite, Bust 'Em)
Romero > Pocket PC sell-sheet cover
Romero > A wallpaper 4 U
Here are the game boxes for Argentum and Hyperspace Delivery Boy! They both shipped in 2001.
Romero > Here are the game boxes for Argentum and Hyperspace Delivery Boy!  They both shipped in 2001.
Here are the game boxes for Argentum and Hyperspace Delivery Boy! They both shipped in 2001.
See photo in gallery

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