An Apple II side-scrolling shooter that I wrote in December 1984 and eventually published in 1987 through Keypunch Software. Yes, this game saw retail store shelves!
Sub Hunt! Not really. It's the legendary SUBNODULE! Can you believe they actually changed the name on the box and the game itself had "Subnodule" all over it? Dolts.
Anyway, this was my first retail boxed game I ever had published. It was on the shelf in 1987 and I originally wrote the game in December 1984 during my Christmas vacation halfway through my senior year in high school in England.
I sold this game to Keypunch Software for $250. Not bad for 2 weeks of coding fun while on vacation.
Sub Hunt! Not really. It's the legendary SUBNODULE! Can you believe they actually changed the name on the box and the game itself had "Subnodule" all over it? Dolts.
Anyway, this was my first retail boxed game I ever had published. It was on the shelf in 1987 and I originally wrote the game in December 1984 during my Christmas vacation halfway through my senior year in high school in England.
I sold this game to Keypunch Software for $250. Not bad for 2 weeks of coding fun while on vacation.
Original size: 1163px x 1450px |
Current: 241px x 300px |