The reason I wrote Lethal Labyrinth was to write my first double-res graphics routines and use them in a game. The game didn't turn out so hot but it was very useful in getting me my Origin Systems job!
You'll see a lot of pages with notes and a comic strip. My friend Christian drew the comics after I told him my idea for the game - you can tell his style distinctly from mine.
This game was published by UpTime in 1987.
The same level but running in hires with no letters gathered.
The same level but running in hires with no letters gathered.
Original size: 560px x 384px |
Current: 400px x 274px |