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Random pictures from my gaming past, present....and FUTURE?
Updated: Sep 08, 2008 11:22pm PST
Here's where I put pictures of my past and current houses, cars and wh ...
Updated: Sep 19, 2007 11:04am PST
Here are some hi-res posters I made. I actually have these on the wal ...
Updated: Apr 03, 2007 11:10pm PST
HDB was our first game at Monkeystone Games, written primarily for the ...
Updated: Nov 19, 2008 2:54am
Random pictures from my gaming past, present....and FUTURE?
Updated: Sep 09, 2008 5:22am
Here's where I put pictures of my past and current houses, cars and wh ...
Updated: Sep 19, 2007 5:04pm
Eventually this will hold all Daikatana materials, pictures, etc. that ...
Updated: May 23, 2007 5:44am
Commander Keen, the game that put id Software on the map. Few people ...
Updated: May 22, 2007 3:58am
This is where all our GAMETALK member photos go so you can put a face ...
Updated: May 18, 2007 1:33am
Here are some hi-res posters I made. I actually have these on the wal ...
Updated: Apr 04, 2007 5:10am
Here are the pictures of Djedditt's custom European Super Nintendo tha ...
Updated: Feb 23, 2007 6:20pm
Monkeystone product and company pictures. Monkeystone Games was co-fo ...
Updated: Feb 19, 2007 7:46am
I wanted to make a big maze game with lots of levels ala Lode Runner s ...
Updated: Dec 12, 2006 6:01am
Major Mayhem was a quick little game I wrote in 1985 while I was livin ...
Updated: Dec 03, 2006 7:22am
An Apple II side-scrolling shooter that I wrote in December 1984 and e ...
Updated: Dec 03, 2006 6:07am
These are pictures of my friends and usually myself and Rhaluka as wel ...
Updated: Nov 06, 2006 2:37am
I created this game to enter the A+ Programming Contest they had d ...
Updated: Apr 09, 2006 10:49pm
This is a GBA-only game that we did (Monkeystone) for Majesco using se ...
Updated: Mar 26, 2006 8:17am
This was a classic on the Mac and most definitely not on the //gs. I ...
Updated: Mar 07, 2006 6:57am
Alfredo was a little stick-figure guy who was always getting himself d ...
Updated: Mar 07, 2006 6:51am
While working at Softdisk I wanted to make them their first double-res ...
Updated: Mar 07, 2006 5:36am
Monkeystone Games got the contract to port Red Faction to the N-Gage. ...
Updated: Mar 06, 2006 2:15am
The reason I wrote Lethal Labyrinth was to write my first double-res g ...
Updated: Mar 06, 2006 1:23am
Even though Hovertank was just one of the many Softdisk games we made, ...
Updated: Mar 06, 2006 1:16am
The very much misspelled "Missle Defense" was a very early game of min ...
Updated: Mar 05, 2006 11:28pm
Twilight Treasures was the original name I gave to this little game I ...
Updated: Mar 05, 2006 9:21am
I wanted to write my own twist on Asteroids.....so I wrote this game a ...
Updated: Mar 05, 2006 7:55am
Jumpster was a crazy little game that I came up with in 1983 while I w ...
Updated: Mar 05, 2006 7:45am
This was one of the games that I wrote purely on paper while I was lea ...
Updated: Mar 05, 2006 7:12am
1982 Apple II game One of my earliest games - before I knew how to ...
Updated: Mar 05, 2006 7:02am
I wrote Krazy Kobra in 1983 because I had loved Snake Byte (Chuck Somm ...
Updated: Mar 05, 2006 6:49am
City Centurian was the second game that Nibble Magazine published of m ...
Updated: Mar 05, 2006 4:28am
QTEST was the Quake Test version we released on February 24, 1996 to t ...
Updated: Feb 28, 2006 12:37am
My Castle in the Sky, at least for a while. The office was pretty swa ...
Updated: Feb 27, 2006 12:07am
Back in 1988 I left Origin Systems to co-found a new game company name ...
Updated: Feb 26, 2006 11:41pm
Hardcore dumb! This was my first lame Missile Command clone. I follo ...
Updated: Nov 03, 2005 7:04am
Congo Cube is the only puzzle game I've ever made. It was a really gr ...
Updated: Sep 09, 2005 4:20pm
1984 Apple II game Published on inCider "HotCider" disk Published in ...
Updated: Sep 07, 2005 9:01am
The legend of Dangerous Dave is an interesting one that began back in ...
Updated: Sep 06, 2005 10:58am
Dangerous Dave II: The Haunted Mansion
The beautiful sequel to Dangerous Dave - all four of us at id Software ...
Updated: Sep 06, 2005 9:48am
1984 Apple II game My first published game, it was printed in inCid ...
Updated: Jul 04, 2005 6:43am